Organic human interaction
Founded by Liam, Grace and Anrick, we work across the full production process in-house, moving quickly from concept to deployment. Our design philosophy means designing for ambiguous inputs and multiple interaction methods so experiences work for people who need flexible ways of interacting.
We sit at the intersection of two fast-moving spaces that mainstream tech tends to underinvest in: emerging wearable hardware and accessibility-first software. That's exactly where we want to be.
Smartglasses hardware has finally caught up. We're building the apps that make you forget you're wearing a computer — and make sure everyone can use them.
Spectacles
Meta Quest
Apple Vision Pro
Meta RayBans
Galaxy XR
Xreal One